Tags: Unreal, C++, Video Game
This was a fully developed game for my Game Development Fundamentals course. The project was made in Unreal Engine 4.
Showcase of the Project
This game was a unique retro-futuristic hoverboarding that featured a grinding mechanic, multiple enemies, 6 different levels (including a final boss fight) and an awesome soundtrack.
For a full list of details and other functionality check out the readme on the Github Repo
Skills Used and Things I Learned
Learning Experience
This was a small scale fun project to work on that taught me a lot about the fundamentals of making a video game.
Skills Used
- C++
- Unreal
Source Code
The source code for this project can be found on my Github: Source Code